This module covers the physical laws and numerical methods necessary for the development of realistic 3D games and will include the following
On successful completion of this module, the student will be able to
Student achievement will be measured by In-Course Assessment. This will involve creating a real-time simulation of a physical behaviour for a game. Students will be able to analyse the physics required for a game and implement an efficient solution using numerical methods.
Games Software Development 2 and Visual Simulation are pre-requisites for this module.