This module will take an historical view of the development of computer games from their inception to the present day. It will also discuss their origins in board games, pinball and role-playing games.
The module will look at how computer games have evolved alongside hardware developments in personal computers, hand-held machines, consoles, arcade games and their associated peripherals.
The various genres of game will be explored, including their characteristics and how they have combined, evolving and spawning new genres.
The impact of improvements in computer graphics will also be explored from raster and vector graphics through to 3D modelling.
The module will also discuss topical issues in the gaming community and where games might develop in the future.
On successful completion of this module, the student will be able to
Assessment is in the form of a single examination at the end of the module.